Score: graded rating
Score rates content against 2–10 ordered, described levels. The difference from Choice: levels are ordered (severity, quality, intensity), so the answer is a number you can compare and combine.
Request
Section titled “Request”{ "type": "score", "instructions": "How frustrated the customer appears", "criteria": ["Calm, just stating facts", "Frustrated but civil", "Very angry, strong language"]}criteriais an ordered array: index 0 is the lowest level; the last is the highest- 2–10 levels (official docs, verified 2026-09-22)
- Every level needs a distinguishable description — description quality drives score quality
Answer
Section titled “Answer”{ "type": "score", "score": 1.0, "legend": { "0": "Calm…", "1": "Frustrated…", "2": "Very angry…" }, "probabilities": { "0": 0.0, "1": 1.0, "2": 0.0 }, "confidence": 1.0}| Field | Meaning |
|---|---|
score |
Probability-weighted mean across levels — can be fractional (1.4 = “between frustrated and angry, leaning frustrated”) |
legend |
Level → description echo, handy for logs and UIs |
probabilities |
Distribution across levels |
confidence |
Concentration of the distribution; spread-out shapes (e.g. 50/50) score low |
Typical uses
Section titled “Typical uses”- Content moderation tiers: score UGC by risk level, then publish/review/remove in code — see Content classification
- Composite scoring: the official pattern — split a complex judgment into atomic Scores and merge them with weights you control in code (via the llms.txt index). Weights are business logic; they shouldn’t live in the model
- Entity alignment: the official cookbook decides 450 candidate pairs across two beer catalogs with one three-level Score (merge / leave unlinked / hand to curator) — three levels matching three actions, with no threshold to fit
Choosing between types
Section titled “Choosing between types”- Candidates are unordered (teams, sources, skill names) → Choice
- Candidates are ordered and you want “degree” → Score
- You need a single yes/no → Noul
Next: Noul: yes-probability.